Drawn to
COMPLEXITY
Drawn to
COMPLEXITY
Drawn to
COMPLEXITY
thinking in
thinking in
systems
systems
Shaped BY
Shaped BY
and delivering
and delivering
clarity
clarity
FRAMER EXPERT ⦿ TECH ENTHUSIAST ⦿ SYSTEMS THINKER ⦿ INTERACTION OBSESSED ⦿ COMPLEXITY SIMPLIFIER ⦿ PRODUCT BUILDER ⦿ VIBE CODER ⦿ AI DESIGNER ⦿
Identity
Identity


V
V
I
I
S
S
W
W
A
A
ENGINEER
→
→
PRODUCT DESIGNER
[
[
STATUS
STATUS
]
]
2 years in SaaS, Web3, AI
[
[
FOCUS
FOCUS
]
]
The moment where good products go confusing
[
[
OUTPUT
OUTPUT
]
]
Systems people move through without thinking
[
[
SPECIALITY
SPECIALITY
]
]
Product decisions — not just product screens
[
[
BEHAVIOR
BEHAVIOR
]
]
Part builder, part designer, curious nerd.
[
[
POSITION
POSITION
]
]
Independent · Ex-Metaverse Ventures · Open to product roles

Punkscash
Designing payments for AI agents.
01
What's this about
Most of today's internet is built for humans.
Logins. Subscriptions. Payment approvals.
AI agents can do work — but they can't pay for services, access APIs freely, or trust other agents. They get stuck. I wanted to explore: what would a financial system look like if it was designed for agents, not humans?
Continue Reading
→
Project 001

Punkscash
Designing payments for AI agents.

CLient
M0
Category
Web3 • Agentic UX • Fintech
Status
Shipped
Year
2025
Version
V1.2

Project 001

Punkscash
Designing payments for AI agents.

CLient
M0
Category
Web3 • Agentic UX • Fintech
Status
Shipped
Year
2025
Version
V1.2

Lensos
Making sense of global news.
01
What's this about
Not another news platform. A system to understand what's actually going on.
News is everywhere but still hard to follow. Too many sources, no context, everything feels disconnected. You read a lot but still don't understand much.
Continue Reading
→
Project 001

Lensos
Making sense of global news.

CLient
M0
Category
News Intelligence • Entity Navigation
Status
Shipped
Year
2026
Version
V1.2

Project 001

Lensos
Making sense of global news.

CLient
M0
Category
News Intelligence • Entity Navigation
Status
Shipped
Year
2026
Version
V1.2

Research3
Making scientific research actually usable.
01
What's this about
Research today is messy. Too many papers. Too much noise. Too little time.
Even worse — most AI tools guess answers instead of showing real evidence. So the question became: what if research tools didn't generate answers, but helped you understand what's already proven?
Continue Reading
→
Project 001

Research3
Making scientific research actually usable.

CLient
M0
Category
Research UX • AI Systems
Status
Shipped
Year
2026
Version
V1.2

Project 001

Research3
Making scientific research actually usable.

CLient
M0
Category
Research UX • AI Systems
Status
Shipped
Year
2026
Version
V1.2

AdventureDAO
Turning Web3 from confusing to usable.
01
What's this about
Web3 is powerful. But most people don't fail because they're not interested — they fail because it's overwhelming.
Too many tools. Too much jargon. Too many steps just to get started. The question became: how do you make Web3 feel simple enough to start — and rewarding enough to continue?
Continue Reading
→
Project 001

AdventureDAO
Turning Web3 from confusing to usable.

CLient
M0
Category
Web3 • Learning Systems
Status
Shipped
Year
2026
Version
V1.2

Project 001

AdventureDAO
Turning Web3 from confusing to usable.

CLient
M0
Category
Web3 • Learning Systems
Status
Shipped
Year
2026
Version
V1.2
Experiment 001




Specimen
Interactive Fan
Focus
Interaction • Motion • Physics
Tools
Rive
Framer
Figma
A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.
Experiment 001




Specimen
Interactive Fan
Focus
Interaction • Motion • Physics
Tools
Rive
Framer
Figma
A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.
Experiment 001




Specimen
Interactive Fan
Focus
Interaction • Motion • Physics
Tools
Rive
Framer
Figma
A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.
Experiment 001




Specimen
Interactive Fan
Focus
Interaction • Motion • Physics
Tools
Rive
Framer
Figma
A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.
Experiment 001




Specimen
Interactive Fan
Focus
Interaction • Motion • Physics
Tools
Rive
Framer
Figma
A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.
Experiment 001




Specimen
Interactive Fan
Focus
Interaction • Motion • Physics
Tools
Rive
Framer
Figma
A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.
Experiment 001




Specimen
Interactive Fan
Focus
Interaction • Motion • Physics
Tools
Rive
Framer
Figma
A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.
Experiment 001




Specimen
Interactive Fan
Focus
Interaction • Motion • Physics
Tools
Rive
Framer
Figma
A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.
→
→
CLARITY
Working on a complex product?
I can help bring clarity to it.
I take on projects, part-time work, and full-time roles.
send the details — we’ll figure it out.
2026 ⦿ MAde with caffeine
2026 ⦿ MAde with caffeine
You could have been anywhere on the internet, yet you’re here. Thanks for visiting
You could have been anywhere on the internet, yet you’re here. Thanks for visiting