Drawn to

 COMPLEXITY 

Drawn to

 COMPLEXITY 

Drawn to

 COMPLEXITY 

thinking in

thinking in

systems

systems

Shaped BY

Shaped BY

and delivering

and delivering

clarity

clarity

  • FRAMER EXPERT ⦿ TECH ENTHUSIAST ⦿ SYSTEMS THINKER ⦿ INTERACTION OBSESSED ⦿ COMPLEXITY SIMPLIFIER ⦿ PRODUCT BUILDER ⦿ VIBE CODER ⦿ AI DESIGNER ⦿

Identity

Identity

V

V

I

I

S

S

W

W

A

A

ENGINEER

PRODUCT DESIGNER

[

[

STATUS

STATUS

]

]

2 years in SaaS, Web3, AI

[

[

FOCUS

FOCUS

]

]

The moment where good products go confusing

[

[

OUTPUT

OUTPUT

]

]

Systems people move through without thinking

[

[

SPECIALITY

SPECIALITY

]

]

Product decisions — not just product screens

[

[

BEHAVIOR

BEHAVIOR

]

]

Part builder, part designer, curious nerd.

[

[

POSITION

POSITION

]

]

Independent · Ex-Metaverse Ventures · Open to product roles

Punkscash

Designing payments for AI agents.

01

What's this about

Most of today's internet is built for humans.
Logins. Subscriptions. Payment approvals.

AI agents can do work — but they can't pay for services, access APIs freely, or trust other agents. They get stuck. I wanted to explore: what would a financial system look like if it was designed for agents, not humans?

Continue Reading

Project 001

Punkscash

Designing payments for AI agents.

CLient

M0

Category

Web3 • Agentic UX • Fintech

Status

Shipped

Year

2025

Version

V1.2

Project 001

Punkscash

Designing payments for AI agents.

CLient

M0

Category

Web3 • Agentic UX • Fintech

Status

Shipped

Year

2025

Version

V1.2

Lensos

Making sense of global news.

01

What's this about

Not another news platform. A system to understand what's actually going on.

News is everywhere but still hard to follow. Too many sources, no context, everything feels disconnected. You read a lot but still don't understand much.

Continue Reading

Project 001

Lensos

Making sense of global news.

CLient

M0

Category

News Intelligence • Entity Navigation

Status

Shipped

Year

2026

Version

V1.2

Project 001

Lensos

Making sense of global news.

CLient

M0

Category

News Intelligence • Entity Navigation

Status

Shipped

Year

2026

Version

V1.2

Research3

Making scientific research actually usable.

01

What's this about

Research today is messy. Too many papers. Too much noise. Too little time.

Even worse — most AI tools guess answers instead of showing real evidence. So the question became: what if research tools didn't generate answers, but helped you understand what's already proven?

Continue Reading

Project 001

Research3

Making scientific research actually usable.

CLient

M0

Category

Research UX • AI Systems

Status

Shipped

Year

2026

Version

V1.2

Project 001

Research3

Making scientific research actually usable.

CLient

M0

Category

Research UX • AI Systems

Status

Shipped

Year

2026

Version

V1.2

AdventureDAO

Turning Web3 from confusing to usable.

01

What's this about

Web3 is powerful. But most people don't fail because they're not interested — they fail because it's overwhelming.

Too many tools. Too much jargon. Too many steps just to get started. The question became: how do you make Web3 feel simple enough to start — and rewarding enough to continue?

Continue Reading

Project 001

AdventureDAO

Turning Web3 from confusing to usable.

CLient

M0

Category

Web3 • Learning Systems

Status

Shipped

Year

2026

Version

V1.2

Project 001

AdventureDAO

Turning Web3 from confusing to usable.

CLient

M0

Category

Web3 • Learning Systems

Status

Shipped

Year

2026

Version

V1.2

Experiment 001

Specimen

Interactive Fan

Focus

Interaction • Motion • Physics

Tools

Rive

Framer

Figma

A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.

Experiment 001

Specimen

Interactive Fan

Focus

Interaction • Motion • Physics

Tools

Rive

Framer

Figma

A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.

Experiment 001

Specimen

Interactive Fan

Focus

Interaction • Motion • Physics

Tools

Rive

Framer

Figma

A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.

Experiment 001

Specimen

Interactive Fan

Focus

Interaction • Motion • Physics

Tools

Rive

Framer

Figma

A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.

Experiment 001

Specimen

Interactive Fan

Focus

Interaction • Motion • Physics

Tools

Rive

Framer

Figma

A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.

Experiment 001

Specimen

Interactive Fan

Focus

Interaction • Motion • Physics

Tools

Rive

Framer

Figma

A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.

Experiment 001

Specimen

Interactive Fan

Focus

Interaction • Motion • Physics

Tools

Rive

Framer

Figma

A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.

Experiment 001

Specimen

Interactive Fan

Focus

Interaction • Motion • Physics

Tools

Rive

Framer

Figma

A Ghibli-inspired interaction experiment exploring motion physics, playful feedback, and intuitive controls with Rive.

CHAOS

CHAOS

CLARITY

CLARITY

CLARITY

Working on a complex product?
I can help bring clarity to it.

I take on projects, part-time work, and full-time roles.
send the details — we’ll figure it out.

The best way to reach me
Places where i share and learn
Things i build, ship and ship again

2026 ⦿ MAde with caffeine

2026 ⦿ MAde with caffeine

You could have been anywhere on the internet, yet you’re here. Thanks for visiting

You could have been anywhere on the internet, yet you’re here. Thanks for visiting

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